Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.
Advances from: | Saurianisches Ei |
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Advances to: | Saurianischer Herbalist NB Saurianischer Frostmeister NB |
Cost: | 19 |
HP: | 24 |
Movement: | 7 |
XP: | 32 |
Level: | 1 |
Alignment: | chaotic |
ID | Saurianischer Seher NB |
Abilities: | heals +4 |
Stab impact | 5 - 3 melee | ||
Fluch cold | 6 - 4 ranged | magical |
Resistances: | |
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blade | -10% |
pierce | 20% |
impact | -10% |
fire | -20% |
cold | -20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 60% |
Continental | 1 | 60% |
Costeiro | 1 | 60% |
Costeiro | 2 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 4 | 30% |
Hills | 1 | 60% |
Impassable | 99 | 60% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Shallow Water | 3 | 40% |
Swamp | 1 | 60% |
Unwalkable | 99 | 20% |